Important Balance & Upcoming Changes (Soon):
- Steam Alpha Early Release
- Mod Expansion
- Crew draw packs(and themed versions)
- Special Map Events
- The Starmap
- New Storyline
- New Random Missions
- New Achievements
- Increased grid sizes for Level 2 - 11 Ships.
Balance & Upcoming Changes Coming Not So Soon:
- AW - Area Conquest
- AW - Alliance Battle
- Legendary Items
- Room Combos
- Item Combos
Recent Updates & Balance Changes
- A number of new crews
- Pirate Faction common crew set
- New Captains Quarters
- 8 new expanded ship hulls (Level 10 and 11)
- 2 new constellation crews
- Balance and Resourcing changes on
Combat Fire Warden Helmet
Fancy Engineering Cap
Yellow Officer Uniform
Heavy Assault Leggings
Epic Combat Helmet
Golden Combat Armor
- PEW PEW Update
- Rooms now display the affected bonus stat.
- Modules can now be re-armed.
- Supply Chain Automation. Auto rebuild ammo.
- Weapons Rebalance. Most weapons now deal about 40% less Shield damage. Excluding shield specific weapons.
- New Shield Penetration Ammo. These will ignore any defence buffer.
- New AP Ammo
- New Light Assault Craft
- New Weapons Platform -> Railgun, Laser, Disruptor
- New AI Commands
- New Javelin Missile (AP)
- Some way to reset crew training.
- New Shield Battery, shield reload speed
- Many new hand weapons and equipment
- Balance of Android Room, Abilities, Reactor Power
- New Crews
- Some ways to decrease prestige times
- Consumable items (stat/training boosters)
- Bio Room
- New Multi-part Story Missions
- Starbase super weapons
- Crew Combos
- Type 2 Grids
- Lift Speed Increase
- eSports Tournament
- Reward Store
- Battle Performance Update
- Reward Update for Individual Division
- New Items & Crew
- Patch Update
- New Crews Item & Rooms
- Timeout now result in draw
- Christmas limited edition content
- Starbase level 6 and upgrades
- Messaging and Stability Improvements
- Post Starbase Balance Changes
- Xmas Special Edition
- New Weapons
- Alliance Wars Phase 1 (Spacestation)
- Cruise Missiles, Starbux Printer, Loading Dock
- New game concept (Supply)
- New Crew Abilities
- Crew Donations
- Fire Damage Buff but duration reduction
- Female Crew Team
- New Adventure Mode
- Public Android Beta
- Android Manufaturing Room
- Added Skins, Stickers, and Beacons and new Ship Decoration View.
- Ship Gas and Mineral Vault Capacity increased for levels 3-11. Ship Vault Storage is no longer lost during PVP battles.
- A New Ammo Recycling Research will automatically regenerate ammo's after a defensive battle.
- Ammo minimum threshold introduced. During defence battles your ammo cannot fall below the recycling capacity.
- Reduction in construction cost of some items.
- Added Social Sharing of Replays and Replay Speed Control
- Security Balance Change. Level 4-8 Security Gate
- 2nd Security Gate added at Starship Level 8.
- Hero Items
- New Chat Interface
- Private Android Beta
- Room Upgrade Modules
- New Crews
- Weapons, Shield and Shield Upgrades.
- AI and weapons rebalancing
- Special Event Tournaments
- Live PVP (Phase 1 release)
- Star Academy
- Soft Skill Training
- Advanced Dependency AI
- Badge Selection
- Room Traps
- Defensive Crew will now use action first
- Teleported crew to have 0.5 Second cooldown to readjust to travel sickness
- New EMP Craft
- New EMP Blaster Added
- Defence bonus now use a log equation. Additional Armor levels added
- Lifts now upgradable
- New Maintenance Vents Added
- Monthly accelerated farming mode added
- Market API updated to stop bidding bots
- Revenge attacks now available
- PVP Looting system updated
- UI Will be overhauled with new Graphics and new input controls
- Personal Aerial Drones added
- Crew ship skills effects. Pilot skill will got a boost back closer to original levels in next feature update following formula change.
- EMP Missile speeds increased
- Jungler Damage increased
- New handheld weapons added
- Ship Repair times reduced about 25%
- Ion Cannon build time increase