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Turret13
"Light projectile weapon. A standard weapon found on many frigates."

Turret1
Turret2
Turret3
Turret4
Turret5
Level 1 Level 2 Level 3 Level 4 Level 5
Turret6
Turret7
Turret8
Turret9
Turret10
Level 6 Level 7 Level 8 Level 9 Level 10
Turret11
Turret12
Turret13
Level 11 Level 12 Level 13

Summary

The Turret is the second weapon obtainable in Pixel Starships. It is the only weapon that takes up a 2x2 tile space aswell. The Turret also only takes one power, this makes it a great combo when attacking with other weapons.

Strategy

Attacking

The Turret is pretty weak by itself, with two only doing 1 collective hull damage. However, if you pair it up with Mining Lasers it can be somewhat effective at giving some added firepower for only 1-2 power, depending on how many you put on your ship. Eventually, at higher levels the .5 damage against high level armor will be so insignificant it'll do almost nothing, so be warned.

Defending

The Turret is often dumped completely at 3K+ Trophies. Why? Because it only has one power, just like the Security Gate. This allows the enemy to get guaranteed damage when firing at the same time. If your gonna use the turret, make sure you put a TON of Armor and Crew around it.

When To Use

Below Ship Level 6

Unlike many other weapons, the Turret's effectiveness depends on the enemies you fight and defend against. Generally, low level players don't know how easy it is to win by targeting turrets. Many player's AIs are set to target Reactors instead, so using Turrets is still effective. Just make sure you armor the Turret and make it target low-armored rooms.

After Ship Level 6

After this ship level, the turret gets very risky to use. Armor at this level becomes very effective at blocking damage. People attacking your ship will usually go after your Turret aswell if they can't get any other way of dealing hull damage. You can still use it, but many other means of winning can get you much higher in the game.

Statistics

Statistics
Ship Level 1 2 3 4 5 6 7 8 9 10 11
Number Available 0 1 1 1 1 2 2 2 2 2 2
Icon Name Size Damage Maximum Power Consumption
TurretIconTT2x20.51
Level Reload Time Upgrade Ship Level Required
Cost
Mineral
Time
15s2001m2
24.875s40030m2
34.75s1K45m3
44.625s5K4h4
54.5s20K12h5
64.375s45K1d5
74.25s90K2d6
84.125s180K3d7
94s380K4d8
103.875s600K5d8
113.75s1.1M6d9
123.625s1.6M1w10
133.5s1.8M1w 1d10



Weapon Rooms

Mining LaserKias CannonTurretMissile LauncherMulti Missile LauncherPlasma CannonPhaserEMP CannonIon Cannon


Defensive Rooms

Anti Craft LaserShieldEngineFusion Drive EngineMedicalToiletAndroid StudioVisiri MechbaySecurity Gate


Reactors/Spy Rooms

ReactorFusion ReactorCoal ReactorRadar


Win Conditions

HangarTeleport