|Level 1||Level 2||Level 3||Level 4||Level 5|
|Icon||Name||Size||Power Consumption||Stat Enhancement|
|Level||Cloak Time Reduction||Reload Time||Upgrade||Ship Level Required|
The Radar (Room) is a 2x2 room unlocked at level 9. When powered, the Radar will take time off the enemy's Cloak duration every time it reloads. The Radar is the only room of reducing Cloak duration. This making it quite useful in the end game where almost all players run the Cloak Generator.
The Radar is very situational as it only serves one purpose, to remove cloak duration. If the enemy has a Cloak active, the Radar can remove large chunks of its cloak duration very quickly. With a max level Radar, it can effectively half the entire cloak duration. Along with this, the Radar should have some Armor as it's standard to Armor all powered rooms at level 9+.
When To Use
The Radar is best used at level 11, because it's the most common place to see the Cloak Generator. Outside of level 11 really comes down to the player's choice. The Radar may not be worthwhile enough to use in some player's eye and that's fine. If the space and power can be used for something better, use it on that instead.
Here is a good AI command to help save power. The AI will depower the Radar if the enemy ship doesn't have a currently active cloak. The Radar is also categorized as "Radar" in AI coding.
Enemy Ship Has Cloak -> Set Maximum Power None -> Set Minimum Power
The Radar is buffed with the Science stat on crew. The formula used with this stat can be found here.