Medium Weapons Platform   Laser Blaster   Railgun   Photon Disruptor

"A particle weapon designed to take down shield defenses and temporarily disable enemy systems."

Level 1 Level 2 Level 3 Level 4 Level 5

Ship Level 1 2 3 4 5 6 7 8 9 10 11
Number Available 0 0 0 0 0 0 0 1 1 1 1
Icon Name Size PowerPowerIcon Consumption Stat Enhancement Projectile Speed
MediumsWeaponPlatformWeaponIconPD3x20-3ScienceScienceIcon50 Pixels/s
Volley System Damage AP Damage Shield Damage Crew Damage Direct Hull Damage EMP Length
Level Reload Time Upgrade Ship Level Required
44.375s1.8M1w 1d11
54.25s2.3M1w 3d11


The Photon Disruptor is a 3x2 weapon room that can be built on the Medium Weapons Platform. The Photon Disruptor does 2.5 points of damage to shields, 0.1 points of damage to systems, and has an EMP Stun that lasts for 0.5 seconds. As you can see, the Photon Disruptor is meant to take down Shields.


In Combat

The Photon Disruptor can quickly bring down the enemy shield. Its EMP Effect also gives it a use outside of this by temporarily stunning the target room. However, its 3 power consumption and 0.1 system damage make it hard to justify using outside of a strategy that requires enemy shield reduction at an accelerated rate.

When To Use

The Photon Disruptor is best used on Hangar ships to take down the Shield quickly, allowing your craft to deal damage to rooms like the Anti Craft Laser. Gunship hulls can also benefit from the high Shield damage the Disruptor does, allowing it to damage the enemy weapon rooms before they can do the same.


Unless you plan on utilizing its half a second EMP, here is a good AI code to save you power once the Shield Generator is destroyed. Do not use the Active Shield AI as the shield will probably regenerate the moment the AI powers down the Disruptor. Currently, the Disruptor is also counted as a "Laser Room" in AI coding.

Enemy Shield Room HP > 0% -> Set Maximum Power
None -> Set Zero Power

Crew Interactions

The Photon Disruptor is buffed with the Science ScienceIcon stat on crew. The formula used with this stat can be found here.

Powered Rooms

Weapon Rooms

Energy Rooms: Mineral Mining LaserKias BlasterK BlasterPlasma PhaserPhaserLaser BlasterPhoton DisruptorEMP CannonIon Cannon

Ballistic Rooms: BolterRailgun

Missile/DOA Rooms: Missile LauncherMulti Missile LauncherHangarTeleportMedium Weapons Platform

Defensive Rooms

Defends Via Damage: Anti Craft LaserSecurity GateGas TrapZaki Tentacle GardenDisintegrator Gate

Defends Via Support: Shield GeneratorShield BatteryMed BayToiletAndroid StudioVisiri MechbayRadar

Defends Via Dodge: EngineFusion Drive EngineCloak Generator


Small ReactorFusion ReactorCoal Reactor