|Level 1||Level 2||Level 3||Level 4||Level 5||Level 6|
The EMP Missile is a Missile unlocked for the Missile Launcher/Multi Missile Launcher after the player researches EMP Technology. The EMP Missile delivers an EMP Stun to the Room it hits. Like other Missiles, the EMP Missile bypasses shields and can be dodged by ships that have an Engine equipped. The EMP Missile can also be upgraded by continuing to research EMP Technology in the Laboratory.
The Room Disable combo is by far the most used combo for the EMP Missile. Basically, the player targets two different rooms with the EMP Missile to stun and disable them. Good rooms to target are the Teleport, Hangar, Missile Launcher, and other rooms that might give the enemy trouble.
The Room Takedown combo is another commonly used combo for the EMP Missile. The EMP Missile will stun the target room and the Scarlet Missile/Jungle Missile will damage any crew in the room. The best rooms to target with this combo are the Teleport or Hangar.
When To Use
The EMP Missile is a great Missile to use if the player already has sufficient DPS from other weapon rooms. This is especially the case when you have a higher level EMP Missile. The EMP stun at the later levels lasts so long, by the time it's over the MSL/MML would've already reloaded and fired another EMP Missile to hit the room, permanently stunning it.
The AI equip command for the EMP Missile is pretty simple. Remember to put the below AI equip command in the Missile Launcher/Multi Missile Launcher to automatically equip the EMP Missile during combat.None -> Set Highest EMP Damage