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Android Studio   Visiri Mechbay

"A workshop to build and deploy androids."

Level 1 Level 2 Level 3 Level 4 Level 5
Level 6 Level 7 Level 8 Level 9 Level 10

Summary

The Android Studio is a supporting/offensive room that specializes in the production of Androids. These Androids range in purpose, but they are generalized by main stat. There are Service, Defender, Boarder, and Mini Androids for you to research and build. Only two droids can be out at any time.

Strategy

Attacking

The Android Studio only has one Android for boarding, the Boarder Droid. It's decent in stats but it is easily replaced by actual crew. In combat you should get either Service Droids or Defender Droids, and make sure to power the studio when all repair crew are dead or when the boarders start to overwhelm you.

Defending

Many players do not target the Android Studio with AI because not many people use it. Make sure it's still armored as it only has 3 Power. Remember to stock up on Androids aswell before you leave, because if you don't have any it'll still power but will do nothing. Make sure to give it this AI aswell for more power conservation.

Any Room HP > 100% -> Set Maximum Power None -> Set Minimum Power

When To Use

Boarding Strat

Generally, the Android Studio is not a necessity for the Boarder strategy. The Service Droids might come in handy though as many of your crew will be boarding or be a rusher. If you have a Hangar in your ship with the teleporter, don't use the Android Studio.

Hangar Spam Strat

The Android Studio's use in Hangar Spam is up to your repair crew. If you find that your being too easily overwhelmed by boarders, make sure to have the Android Studio onboard to produce some Defender Droids. If your gonna pair up the Hangar and Teleporter, don't use the Android Studio.

Weapon Spam/Missiles

This strategy is used in many lower level ships so they don't even have the option to build an Android Studio. Still, if your high enough level with the strategy it's up to you. It'll help boost your defensive capabilities but it will take up power and space which could be used for weapons.

Statistics

Statistics
Ship Level 1 2 3 4 5 6 7 8 9 10 11
Number Available 0 0 0 0 0 0 1 1 1 1 1
Icon Name Size Maximum Power Consumption
AndroidStudioIcon AS 2x2 3
Level Max Capacity Production Time Upgrade Ship Level Required
Cost
Mineral
Time
1 10 12s 300K 2d 7
2 12 11.5s 450K 3d 7
3 14 11s 600K 4d 8
4 16 10.625s 750K 5d 8
5 18 10.25s 1.2M 6d 9
6 20 10s 1.4M 1w 9
7 22 9.75s 1.6M 1w 1d 10
8 24 9.5s 2M 1w 2d 10
9 26 9.25s 2.2M 1w 3d 11
10 28 9s 2.4M 1w 4d 11

Powered Rooms


Weapon Rooms

Weapon Rooms: Mineral Mining LaserBolterKias PhaserK BlasterMinigunPhoton PhaserPlasma DischargerParticle DischargerLaser BlasterRailgunPhoton DisruptorEMP CannonIon Cannon

Consumable/Platform Rooms: Missile LauncherMulti Missile LauncherHangarTeleportSmall Weapons PlatformMedium Weapons Platform


Defense Rooms

Defends Via Damage: Anti Craft LaserSecurity GateSmall Gas TrapZaki Tentacle GardenDisintegrator Gate

Defends Via Support: Shield GeneratorShield BatteryMed BayToiletFlower GardensAndroid StudioVisiri MechbayZongzi FactoryRadar

Defends Via Dodge: EngineFusion Drive EngineCloak Generator


Support Rooms

Supports Via Healing: Med BayToiletFlower Gardens

Reactors: Small ReactorFusion ReactorCoal ReactorPower CapacitorLarge ReactorBackup Capacitor


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